Website powered by

Path Of Exile Material Studies (FanArt)

I really do enjoy playing Path of Exile recently and wanted to create some materials inspired by the game. It's outside my comfort zone and I learned a lot creating those materials. They are all 100% Substance Designer and Rendered in Marmoset Toolbag. While working on it I found out a new version of the "Sceptre of God" - Material has been created by Stan Brown for path of exiles newest Expansion. It was fun to see the different approaches to this older material. Can't wait to do more in this style!

Inspired by the Groundmaterial found in the "The Marketplace" Area (Act 3).

Inspired by the "The Sceptre of God" Zone (Act 4).

Inspired by the Groundmaterial in the Bossroom of Shavronne of Umbra in the "The Harvest" (Act 4).

Those are some Referenz Screenshots I took in the game.

Those are some Referenz Screenshots I took in the game.